Developer Treyarch has a good record of keeping things fresh in Call of Duty. The company started working on the franchise back in 2005. With World at War it added zombies; Black Ops went to Vietnam; Black Ops 2 traversed time and added branching narratives. For its next installment, Treyarch is, once again, trying something new. Call of Duty: Black Ops 3 (set to arrive November 6th on PC, Xbox One and PS4) brings campaign co-op back to the franchise. The entire campaign will be playable co-operatively by up to four players online (or two players locally). The addition of up to three campaign players meant building bigger combat arenas, better AI and adding social features for showing off medals and achievements.

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Google, Apple, Microsoft, Facebook and Amazon: These juggernauts are at the forefront of the tech industry. And with that success comes an ever-expanding workforce, and the need for a place to put them. To keep pace with growth, these companies have been making the requisite real-estate deals in order to build physical spaces to match their forward-thinking business approach. Fortunately, their designs are also more environmentally conscious than ever before. With the eyes of the world upon them, they've taken the well-being of the Earth, as well as their employees, into account, building innovative work spaces in an attempt to harmonize with the world around them. Below, we take a look at some of the steps these giants of industry have made over the years as they've moved from garage operations to vast campuses.

[Image: NBBJ]

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'Cognitive Cooking with Chef Watson' is a collaboration between IBM and the Institute of Culinary Education in New York City. Once a week, as part of an ongoing series, we'll be preparing one recipe from the book until we've made all of them. Wish us luck.

"Austrian grilled asparagus." That should be simple. Let's see... Pigs' feet? Sous vide? Croquettes? Mustard "foam"? Damn it Watson!

Well, if the carrot pearls from last week weren't sufficiently weird for you, fear not. This week's recipe is the sort of thing that would send most casual cooks running for the hills. And to make matters worse, the title lulls you into a false sense of security. The first two steps in this recipe, that's theoretically for grilled asparagus, are to brine two pigs' feet overnight, then to cook them in a 162-degree water bath (sous vide) for 24 hours. Yes, 24 hours. Between the eight-plus-hour brine and the 24-hour cook, this is already the most time-intensive dish I've ever made.

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Stanford University's Virtual Human Interaction Lab VR Experience - 2015 Tribeca Film Festival

Last year, the Tribeca Film Festival began highlighting new mediums being used in storytelling, and that trend has translated over to 2015. Virtual reality is, naturally, a big part of this movement, as filmmakers start creating more content for consumer-grade devices like the Oculus Rift, Samsung Gear VR and Google Cardboard. This is why the current edition of the event is hosting Stanford's Virtual Human Virtual Interaction Lab, a venture started in 2003 by Jeremy Bailenson, who's a professor at the university and has been working on digital human representation since 1999. It features a set of VR experiences that attendees can check out, all with the same goal of transporting you into another reality.

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It's Apple Watch day. And whether you received one already, or are stuck waiting a few weeks for it, you'll want apps to make the most out of your new wearable when the time comes. Thankfully, we here at Engadget are always thinking about you, the reader, so we've put together a list of third-party apps that stand out from the 3,000-plus expected to be available at launch. But first, let's talk about some essentials. The Twitter and Instagram Apple Watch apps, for starters, will let you check out tweets and view photos right on your wrist, among other things. Sports fans, meanwhile, have access to apps like ESPN, MLB At Bat and NBA Game Time, which makes it easy to keep up with scores without having to pull out your iPhone.

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This post was done in partnership with The Wirecutter, a list of the best technology to buy. Read the original full article below at TheWirecutter.com.

If I were looking for a pair of headphones to use in my workout, I'd want the Relays by Sol Republic. They are hands down the most comfortable headphones to wear while being active. They sound good, stay put without chafing or tugging, are light and resistant to sweat, and come with a lifetime of free tips (because you know those lil' buggers love to get lost in a gym bag).

I came to this conclusion after extensively testing 38 models. Our tests involved a professional listening panel, three stress tests, and real workout tests. After all that, I'm confident the Sol Republic are the best fit for your fitness routine.

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Corsair Vengeance K95

The act of building a great gaming rig isn't just about finding the most powerful processor, a capable graphics card or massive amounts of RAM. It's also about what you use to interact with the machine itself -- the peripherals you bring to the table. A few months ago, we told you about the best gaming mice available. Now we take a look at some recent gaming keyboards to see which ones have the most to offer in terms of lighting, macros and, of course, how good they feel to type on.

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Games for Change president Asi Burak has noticed an odd trend in the gaming industry. Gaming is growing rapidly as a form of entertainment and it's entering a space of serious artistic critique, where people from other fields of entertainment recognize its potential to influence real-world events. Here's the odd part: Opposition to sophisticated critique of video games tends to come from within the gaming industry itself, Burak says. He runs through a few potential reasons for this phenomenon: It's the nature of gaming to be edgy and anti-establishment. It's a young industry. It saw rapid commercial success and now doesn't want to derail its prosperous ways. It's historically an underground kind of field, not used to a spotlight that could reveal flaws alongside beauty.

"For all those reasons, social responsibility and real-world issues are not the core of the gaming industry," Burak says. "And I think it's interesting because when you look at other media, it's always the case [that they're socially aware]."

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When I first heard about Teenage Engineering's Pocket Operators at last year's Moogfest, I was pretty skeptical. A card-sized digital synth in your pocket? Sure, it sounds cool. And yes, the folks at Teenage Engineering certainly have the know-how to make something like that happen, but I needed to get my hands on one to be sure. After spending the last few weeks pushing buttons and turning knobs on the battery-powered loop makers, I can say without a doubt that spending $59 on one of these bad boys is a decision you won't regret -- even for a novice like me.

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"China is the number one market with connected products."

That was how Intel's Senior Vice President Kirk Skaugen kicked off his keynote at IDF in Shenzhen, citing China's staggering 30 percent share of worldwide connected-device purchases in 2014. The country gobbled up 40 percent of the 46 million Intel-powered tablets shipped globally. Not bad, but 46 million is hardly anything compared to the 420.7 million smartphones shipped in China alone in the same year -- only a tiny percentage of which packed an Intel chip. Most others relied on Qualcomm, MediaTek and Samsung. Intel's smartphone market share is so small that it never dared to share the stats; it could be as low as 2.81 percent in the Android space, according to benchmark specialist AnTuTu.

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